.TH "QwtText" 3 "Mon Jun 1 2020" "Version 6.1.5" "Qwt User's Guide" \" -*- nroff -*-
.ad l
.nh
.SH NAME
QwtText \- A class representing a text\&.  

.SH SYNOPSIS
.br
.PP
.PP
\fC#include <qwt_text\&.h>\fP
.SS "Public Types"

.in +1c
.ti -1c
.RI "enum \fBTextFormat\fP { \fBAutoText\fP = 0, \fBPlainText\fP, \fBRichText\fP, \fBMathMLText\fP, \fBTeXText\fP, \fBOtherFormat\fP = 100 }"
.br
.RI "Text format\&. "
.ti -1c
.RI "enum \fBPaintAttribute\fP { \fBPaintUsingTextFont\fP = 0x01, \fBPaintUsingTextColor\fP = 0x02, \fBPaintBackground\fP = 0x04 }"
.br
.RI "Paint Attributes\&. "
.ti -1c
.RI "enum \fBLayoutAttribute\fP { \fBMinimumLayout\fP = 0x01 }"
.br
.RI "Layout Attributes The layout attributes affects some aspects of the layout of the text\&. "
.ti -1c
.RI "typedef QFlags< \fBPaintAttribute\fP > \fBPaintAttributes\fP"
.br
.RI "Paint attributes\&. "
.ti -1c
.RI "typedef QFlags< \fBLayoutAttribute\fP > \fBLayoutAttributes\fP"
.br
.RI "Layout attributes\&. "
.in -1c
.SS "Public Member Functions"

.in +1c
.ti -1c
.RI "\fBQwtText\fP (const QString &=QString(), \fBTextFormat\fP textFormat=\fBAutoText\fP)"
.br
.ti -1c
.RI "\fBQwtText\fP (const \fBQwtText\fP &)"
.br
.RI "Copy constructor\&. "
.ti -1c
.RI "\fB~QwtText\fP ()"
.br
.RI "Destructor\&. "
.ti -1c
.RI "\fBQwtText\fP & \fBoperator=\fP (const \fBQwtText\fP &)"
.br
.RI "Assignment operator\&. "
.ti -1c
.RI "bool \fBoperator==\fP (const \fBQwtText\fP &) const"
.br
.RI "Relational operator\&. "
.ti -1c
.RI "bool \fBoperator!=\fP (const \fBQwtText\fP &) const"
.br
.RI "Relational operator\&. "
.ti -1c
.RI "void \fBsetText\fP (const QString &, \fBQwtText::TextFormat\fP textFormat=\fBAutoText\fP)"
.br
.ti -1c
.RI "QString \fBtext\fP () const"
.br
.ti -1c
.RI "bool \fBisNull\fP () const"
.br
.ti -1c
.RI "bool \fBisEmpty\fP () const"
.br
.ti -1c
.RI "void \fBsetFont\fP (const QFont &)"
.br
.ti -1c
.RI "QFont \fBfont\fP () const"
.br
.RI "Return the font\&. "
.ti -1c
.RI "QFont \fBusedFont\fP (const QFont &) const"
.br
.ti -1c
.RI "void \fBsetRenderFlags\fP (int)"
.br
.RI "Change the render flags\&. "
.ti -1c
.RI "int \fBrenderFlags\fP () const"
.br
.ti -1c
.RI "void \fBsetColor\fP (const QColor &)"
.br
.ti -1c
.RI "QColor \fBcolor\fP () const"
.br
.RI "Return the pen color, used for painting the text\&. "
.ti -1c
.RI "QColor \fBusedColor\fP (const QColor &) const"
.br
.ti -1c
.RI "void \fBsetBorderRadius\fP (double)"
.br
.ti -1c
.RI "double \fBborderRadius\fP () const"
.br
.ti -1c
.RI "void \fBsetBorderPen\fP (const QPen &)"
.br
.ti -1c
.RI "QPen \fBborderPen\fP () const"
.br
.ti -1c
.RI "void \fBsetBackgroundBrush\fP (const QBrush &)"
.br
.ti -1c
.RI "QBrush \fBbackgroundBrush\fP () const"
.br
.ti -1c
.RI "void \fBsetPaintAttribute\fP (\fBPaintAttribute\fP, bool on=true)"
.br
.ti -1c
.RI "bool \fBtestPaintAttribute\fP (\fBPaintAttribute\fP) const"
.br
.ti -1c
.RI "void \fBsetLayoutAttribute\fP (\fBLayoutAttribute\fP, bool on=true)"
.br
.ti -1c
.RI "bool \fBtestLayoutAttribute\fP (\fBLayoutAttribute\fP) const"
.br
.ti -1c
.RI "double \fBheightForWidth\fP (double width, const QFont &=QFont()) const"
.br
.ti -1c
.RI "QSizeF \fBtextSize\fP (const QFont &=QFont()) const"
.br
.ti -1c
.RI "void \fBdraw\fP (QPainter *painter, const QRectF &rect) const"
.br
.in -1c
.SS "Static Public Member Functions"

.in +1c
.ti -1c
.RI "static const \fBQwtTextEngine\fP * \fBtextEngine\fP (const QString &\fBtext\fP, \fBQwtText::TextFormat\fP=\fBAutoText\fP)"
.br
.ti -1c
.RI "static const \fBQwtTextEngine\fP * \fBtextEngine\fP (\fBQwtText::TextFormat\fP)"
.br
.RI "Find the text engine for a text format\&. "
.ti -1c
.RI "static void \fBsetTextEngine\fP (\fBQwtText::TextFormat\fP, \fBQwtTextEngine\fP *)"
.br
.in -1c
.SH "Detailed Description"
.PP 
A class representing a text\&. 

A \fBQwtText\fP is a text including a set of attributes how to render it\&.
.PP
.IP "\(bu" 2
Format
.br
 A text might include control sequences (f\&.e tags) describing how to render it\&. Each format (f\&.e MathML, TeX, Qt Rich Text) has its own set of control sequences, that can be handles by a special \fBQwtTextEngine\fP for this format\&.
.IP "\(bu" 2
Background
.br
 A text might have a background, defined by a QPen and QBrush to improve its visibility\&. The corners of the background might be rounded\&.
.IP "\(bu" 2
Font
.br
 A text might have an individual font\&.
.IP "\(bu" 2
Color
.br
 A text might have an individual color\&.
.IP "\(bu" 2
Render Flags
.br
 Flags from Qt::AlignmentFlag and Qt::TextFlag used like in QPainter::drawText()\&.
.PP
.PP
\fBSee also\fP
.RS 4
\fBQwtTextEngine\fP, \fBQwtTextLabel\fP 
.RE
.PP

.SH "Member Enumeration Documentation"
.PP 
.SS "enum \fBQwtText::LayoutAttribute\fP"

.PP
Layout Attributes The layout attributes affects some aspects of the layout of the text\&. 
.PP
\fBEnumerator\fP
.in +1c
.TP
\fB\fIMinimumLayout \fP\fP
Layout the text without its margins\&. This mode is useful if a text needs to be aligned accurately, like the tick labels of a scale\&. If \fBQwtTextEngine::textMargins\fP is not implemented for the format of the text, MinimumLayout has no effect\&. 
.SS "enum \fBQwtText::PaintAttribute\fP"

.PP
Paint Attributes\&. Font and color and background are optional attributes of a \fBQwtText\fP\&. The paint attributes hold the information, if they are set\&. 
.PP
\fBEnumerator\fP
.in +1c
.TP
\fB\fIPaintUsingTextFont \fP\fP
The text has an individual font\&. 
.TP
\fB\fIPaintUsingTextColor \fP\fP
The text has an individual color\&. 
.TP
\fB\fIPaintBackground \fP\fP
The text has an individual background\&. 
.SS "enum \fBQwtText::TextFormat\fP"

.PP
Text format\&. The text format defines the \fBQwtTextEngine\fP, that is used to render the text\&.
.PP
\fBSee also\fP
.RS 4
\fBQwtTextEngine\fP, \fBsetTextEngine()\fP 
.RE
.PP

.PP
\fBEnumerator\fP
.in +1c
.TP
\fB\fIAutoText \fP\fP
The text format is determined using \fBQwtTextEngine::mightRender()\fP for all available text engines in increasing order > PlainText\&. If none of the text engines can render the text is rendered like \fBQwtText::PlainText\fP\&. 
.TP
\fB\fIPlainText \fP\fP
Draw the text as it is, using a \fBQwtPlainTextEngine\fP\&. 
.TP
\fB\fIRichText \fP\fP
Use the Scribe framework (Qt Rich Text) to render the text\&. 
.TP
\fB\fIMathMLText \fP\fP
Use a MathML (http://en.wikipedia.org/wiki/MathML) render engine to display the text\&. The Qwt MathML extension offers such an engine based on the MathML renderer of the former Qt solutions package\&. To enable MathML support the following code needs to be added to the application:
.PP
.PP
.nf
QwtText::setTextEngine( QwtText::MathMLText, new QwtMathMLTextEngine() );
.fi
.PP
 
.TP
\fB\fITeXText \fP\fP
Use a TeX (http://en.wikipedia.org/wiki/TeX) render engine to display the text ( not implemented yet )\&. 
.TP
\fB\fIOtherFormat \fP\fP
The number of text formats can be extended using setTextEngine\&. Formats >= \fBQwtText::OtherFormat\fP are not used by Qwt\&. 
.SH "Constructor & Destructor Documentation"
.PP 
.SS "QwtText::QwtText (const QString & text = \fCQString()\fP, \fBQwtText::TextFormat\fP textFormat = \fC\fBAutoText\fP\fP)"
Constructor
.PP
\fBParameters\fP
.RS 4
\fItext\fP Text content 
.br
\fItextFormat\fP Text format 
.RE
.PP

.SH "Member Function Documentation"
.PP 
.SS "QBrush QwtText::backgroundBrush () const"

.PP
\fBReturns\fP
.RS 4
Background brush 
.RE
.PP
\fBSee also\fP
.RS 4
\fBsetBackgroundBrush()\fP, \fBborderPen()\fP 
.RE
.PP

.SS "QPen QwtText::borderPen () const"

.PP
\fBReturns\fP
.RS 4
Background pen 
.RE
.PP
\fBSee also\fP
.RS 4
\fBsetBorderPen()\fP, \fBbackgroundBrush()\fP 
.RE
.PP

.SS "double QwtText::borderRadius () const"

.PP
\fBReturns\fP
.RS 4
Radius for the corners of the border frame 
.RE
.PP
\fBSee also\fP
.RS 4
\fBsetBorderRadius()\fP, \fBborderPen()\fP, \fBbackgroundBrush()\fP 
.RE
.PP

.SS "void QwtText::draw (QPainter * painter, const QRectF & rect) const"
Draw a text into a rectangle
.PP
\fBParameters\fP
.RS 4
\fIpainter\fP Painter 
.br
\fIrect\fP Rectangle 
.RE
.PP

.SS "double QwtText::heightForWidth (double width, const QFont & defaultFont = \fCQFont()\fP) const"
Find the height for a given width
.PP
\fBParameters\fP
.RS 4
\fIdefaultFont\fP Font, used for the calculation if the text has no font 
.br
\fIwidth\fP Width
.RE
.PP
\fBReturns\fP
.RS 4
Calculated height 
.RE
.PP

.SS "bool QwtText::isEmpty () const\fC [inline]\fP"

.PP
\fBReturns\fP
.RS 4
\fBtext()\fP\&.\fBisEmpty()\fP 
.RE
.PP

.SS "bool QwtText::isNull () const\fC [inline]\fP"

.PP
\fBReturns\fP
.RS 4
\fBtext()\fP\&.\fBisNull()\fP 
.RE
.PP

.SS "int QwtText::renderFlags () const"

.PP
\fBReturns\fP
.RS 4
Render flags 
.RE
.PP
\fBSee also\fP
.RS 4
\fBsetRenderFlags()\fP 
.RE
.PP

.SS "void QwtText::setBackgroundBrush (const QBrush & brush)"
Set the background brush
.PP
\fBParameters\fP
.RS 4
\fIbrush\fP Background brush 
.RE
.PP
\fBSee also\fP
.RS 4
\fBbackgroundBrush()\fP, \fBsetBorderPen()\fP 
.RE
.PP

.SS "void QwtText::setBorderPen (const QPen & pen)"
Set the background pen
.PP
\fBParameters\fP
.RS 4
\fIpen\fP Background pen 
.RE
.PP
\fBSee also\fP
.RS 4
\fBborderPen()\fP, \fBsetBackgroundBrush()\fP 
.RE
.PP

.SS "void QwtText::setBorderRadius (double radius)"
Set the radius for the corners of the border frame
.PP
\fBParameters\fP
.RS 4
\fIradius\fP Radius of a rounded corner 
.RE
.PP
\fBSee also\fP
.RS 4
\fBborderRadius()\fP, \fBsetBorderPen()\fP, \fBsetBackgroundBrush()\fP 
.RE
.PP

.SS "void QwtText::setColor (const QColor & color)"
Set the pen color used for drawing the text\&.
.PP
\fBParameters\fP
.RS 4
\fIcolor\fP Color 
.RE
.PP
\fBNote\fP
.RS 4
Setting the color might have no effect, when the text contains control sequences for setting colors\&. 
.RE
.PP

.SS "void QwtText::setFont (const QFont & font)"
Set the font\&.
.PP
\fBParameters\fP
.RS 4
\fIfont\fP Font 
.RE
.PP
\fBNote\fP
.RS 4
Setting the font might have no effect, when the text contains control sequences for setting fonts\&. 
.RE
.PP

.SS "void QwtText::setLayoutAttribute (\fBLayoutAttribute\fP attribute, bool on = \fCtrue\fP)"
Change a layout attribute
.PP
\fBParameters\fP
.RS 4
\fIattribute\fP Layout attribute 
.br
\fIon\fP On/Off 
.RE
.PP
\fBSee also\fP
.RS 4
\fBtestLayoutAttribute()\fP 
.RE
.PP

.SS "void QwtText::setPaintAttribute (\fBPaintAttribute\fP attribute, bool on = \fCtrue\fP)"
Change a paint attribute
.PP
\fBParameters\fP
.RS 4
\fIattribute\fP Paint attribute 
.br
\fIon\fP On/Off
.RE
.PP
\fBNote\fP
.RS 4
Used by \fBsetFont()\fP, \fBsetColor()\fP, \fBsetBorderPen()\fP and \fBsetBackgroundBrush()\fP 
.RE
.PP
\fBSee also\fP
.RS 4
\fBtestPaintAttribute()\fP 
.RE
.PP

.SS "void QwtText::setRenderFlags (int renderFlags)"

.PP
Change the render flags\&. The default setting is Qt::AlignCenter
.PP
\fBParameters\fP
.RS 4
\fIrenderFlags\fP Bitwise OR of the flags used like in QPainter::drawText()
.RE
.PP
\fBSee also\fP
.RS 4
\fBrenderFlags()\fP, \fBQwtTextEngine::draw()\fP 
.RE
.PP
\fBNote\fP
.RS 4
Some renderFlags might have no effect, depending on the text format\&. 
.RE
.PP

.SS "void QwtText::setText (const QString & text, \fBQwtText::TextFormat\fP textFormat = \fC\fBAutoText\fP\fP)"
Assign a new text content
.PP
\fBParameters\fP
.RS 4
\fItext\fP Text content 
.br
\fItextFormat\fP Text format
.RE
.PP
\fBSee also\fP
.RS 4
\fBtext()\fP 
.RE
.PP

.SS "void QwtText::setTextEngine (\fBQwtText::TextFormat\fP format, \fBQwtTextEngine\fP * engine)\fC [static]\fP"
Assign/Replace a text engine for a text format
.PP
With setTextEngine it is possible to extend Qwt with other types of text formats\&.
.PP
For \fBQwtText::PlainText\fP it is not allowed to assign a engine == NULL\&.
.PP
\fBParameters\fP
.RS 4
\fIformat\fP Text format 
.br
\fIengine\fP Text engine
.RE
.PP
\fBSee also\fP
.RS 4
\fBQwtMathMLTextEngine\fP 
.RE
.PP
\fBWarning\fP
.RS 4
Using \fBQwtText::AutoText\fP does nothing\&. 
.RE
.PP

.SS "bool QwtText::testLayoutAttribute (\fBLayoutAttribute\fP attribute) const"
Test a layout attribute
.PP
\fBParameters\fP
.RS 4
\fIattribute\fP Layout attribute 
.RE
.PP
\fBReturns\fP
.RS 4
true, if attribute is enabled
.RE
.PP
\fBSee also\fP
.RS 4
\fBsetLayoutAttribute()\fP 
.RE
.PP

.SS "bool QwtText::testPaintAttribute (\fBPaintAttribute\fP attribute) const"
Test a paint attribute
.PP
\fBParameters\fP
.RS 4
\fIattribute\fP Paint attribute 
.RE
.PP
\fBReturns\fP
.RS 4
true, if attribute is enabled
.RE
.PP
\fBSee also\fP
.RS 4
\fBsetPaintAttribute()\fP 
.RE
.PP

.SS "QString QwtText::text () const"

.PP
\fBReturns\fP
.RS 4
Text as QString\&. 
.RE
.PP
\fBSee also\fP
.RS 4
\fBsetText()\fP 
.RE
.PP

.SS "const \fBQwtTextEngine\fP * QwtText::textEngine (const QString & text, \fBQwtText::TextFormat\fP format = \fC\fBAutoText\fP\fP)\fC [static]\fP"
Find the text engine for a text format
.PP
In case of \fBQwtText::AutoText\fP the first text engine (beside \fBQwtPlainTextEngine\fP) is returned, where \fBQwtTextEngine::mightRender\fP returns true\&. If there is none \fBQwtPlainTextEngine\fP is returned\&.
.PP
If no text engine is registered for the format \fBQwtPlainTextEngine\fP is returnd\&.
.PP
\fBParameters\fP
.RS 4
\fItext\fP Text, needed in case of AutoText 
.br
\fIformat\fP Text format
.RE
.PP
\fBReturns\fP
.RS 4
Corresponding text engine 
.RE
.PP

.SS "const \fBQwtTextEngine\fP * QwtText::textEngine (\fBQwtText::TextFormat\fP format)\fC [static]\fP"

.PP
Find the text engine for a text format\&. textEngine can be used to find out if a text format is supported\&.
.PP
\fBParameters\fP
.RS 4
\fIformat\fP Text format 
.RE
.PP
\fBReturns\fP
.RS 4
The text engine, or NULL if no engine is available\&. 
.RE
.PP

.SS "QSizeF QwtText::textSize (const QFont & defaultFont = \fCQFont()\fP) const"
Returns the size, that is needed to render text
.PP
\fBParameters\fP
.RS 4
\fIdefaultFont\fP Font of the text 
.RE
.PP
\fBReturns\fP
.RS 4
Calculated size 
.RE
.PP

.SS "QColor QwtText::usedColor (const QColor & defaultColor) const"
Return the color of the text, if it has one\&. Otherwise return defaultColor\&.
.PP
\fBParameters\fP
.RS 4
\fIdefaultColor\fP Default color 
.RE
.PP
\fBReturns\fP
.RS 4
Color used for drawing the text
.RE
.PP
\fBSee also\fP
.RS 4
\fBsetColor()\fP, \fBcolor()\fP, \fBPaintAttributes\fP 
.RE
.PP

.SS "QFont QwtText::usedFont (const QFont & defaultFont) const"
Return the font of the text, if it has one\&. Otherwise return defaultFont\&.
.PP
\fBParameters\fP
.RS 4
\fIdefaultFont\fP Default font 
.RE
.PP
\fBReturns\fP
.RS 4
Font used for drawing the text
.RE
.PP
\fBSee also\fP
.RS 4
\fBsetFont()\fP, \fBfont()\fP, \fBPaintAttributes\fP 
.RE
.PP


.SH "Author"
.PP 
Generated automatically by Doxygen for Qwt User's Guide from the source code\&.
